Author Archives: Andrew

About Andrew

Don't let the hair fool you. This musician is one nerdy gamer. With an English degree from Vanguard University, Andrew has found a creative outlet among the Pixel Legends team. When not enjoying a solid RPG or action/adventure title, Andrew can be found strumming a guitar, writing music, or reading comics.

GOTY 2012 — Andrew: Borderlands 2

Surprised by my pick? So was I.

While I’ve always enjoyed a great Halo entry, I do not generally consider myself a fan of shooters. If you listen to the podcast, you know my preferences. Give me an open world, RPG, or action/adventure with some interesting characters, and I’m sold. And yet it was Borderlands 2 that called me back once I played through autumn’s Triple-A’s.

Borderlands 2 - Vault HuntersFirst, I must confess. The first Borderlands, although critically acclaimed,  never grabbed me. I wasn’t interested in any of the characters, the story (if you want to call it that) was uninspired and far from compelling, and the alien world of Pandora (at that time) consisted of little more than desert. Granted, I had made the mistake of trying to go it alone, but the seemingly endless loot and stylized aesthetic just wasn’t enough to win me over.

Where the first game fails, however, the second excels. With its larger scope, humorous writing, and greater variety in both its enemies and environments, Borderlands 2 proves that Pandora is worth exploring after all.

Of course, one does not simply walk into Mordor Pandora. Opposition lies behind every corner, and unlike the first outing, that opposition is given a face from the start. “Handsome Jack” is the villain you love to hate. He’s outrageously pompous, unashamedly self-absorbed, and vehemently power-hungry. And yet, much of the game’s most humorous, quotable writing is spewed from his ceaseless mockery.

The odds seem stacked against you, sure, but (hopefully) you’re not in this alone. The four (now five) playable Vault Hunters are as diverse in play style as they are in appearance.  And while their personalities are very much their own, their skills, perks, and abilities remain adaptable to your play style. For the run-and-gunners, the “gun-zerking” Salvador is your man. Me? I appreciate stealth, speed, and finesse. I rolled with Zer0.

Borderlands 2 - Train Wreck

Although the original four vault hunters from the original Borderlands are unplayable this time around, they remain integral parts of the sequel’s story. In fact, their transition into the third person is one of the main story’s greatest assets.  Witnessing them actually interact with each other, now and for the first time, adds both personality to their characters and deeper, more personal exposition.

Addressing another of the first game’s shortcomings, Borderlands 2 allows players to explore some deliciously diverse locales. Although some of the desert remains in “The Dust,” players will travel from the frigid “Frostburn Canyon” to several urban cities, the lush “Highlands,” and the acidic “Caustic Caverns,” just to name a few.

Of course, the foundational allure of Borderlands is found in the game’s vast array of randomly generated loot, varying in everything from clip size and fire rate to elemental effects and precision.  Some are even thrown, exploding upon impact every time the weapon is reloaded. Acid-spewing machine guns? Check. Electric sniper rifles? Check. Some guns may actually speak. Seriously… As in talking. To you. With words.

borderlands2.05.lg

Drop-in drop-out coop is seamless, which is great, considering the game is best enjoyed with friends.  Should you complete a mission after joining another player who is further along in the game, an impressive new feature gives you the option to skip said mission once returning to your game. I hope Bethesda takes note….

Despite some texture pop-in, and rare, random glitches, Borderlands 2 is a perfect balance of frenzied action and depth, offering countless hours of shooting, looting, and leveling, while also sporting a satisfying level of customization and an enjoyable narrative.

“So, you know,” as Jack would say, “That’s cool. Kay, bye.”

E3 Debrief – Injustice: Gods Among Us

Even with its limited game modes, I thoroughly enjoyed Mortal Kombat vs. DC Universe.  Granted, I’m a  DC fanboy, but the game provided an interesting, comic book story as well as a solid MK-inspired fighting engine.  The 2008 crossover was received well enough, but Mortal Kombat purists criticized the game’s T-rating and its lack of gratuitous gore.  With NetherRealm’s exceptionally violent 2011 reboot, Mortal Kombat, any chance of a superhero successor seemed slim at best.  However, in a surprise announcement from Warner Bros. Games, Batman and Superman enter the ring once more. Only this time, our heroes take off their MK training wheels.

Make no mistake. Injustice: Gods Among Us is being developed by the fighting game gurus famous for the renowned Mortal Kombat series, but this is a new game all its own. Don’t expect fatalities, X-rays, or dismembering.  Instead, gamers can look forward to new innovations and fighting mechanics that are sure to stand out in the genre.Fighting games have placed warriors in some awesome environments.  However, aesthetics aside, it never really mattered where the bouts took place.  With Injustice, the battleground becomes just as important as the character you choose.  A shiny red button found in the Batcave fires missiles from the Batmobile, while enemies can be thrown through AND on top of the skyscrapers of the tentatively titled “Future City” (story hint?).

Fighters will react to their environment, but the environments will also react to you.  Debris falls and buildings crumble as the super-powered fighters go toe-to-toe. In a fight shown between Superman and the Flash within the Batcave, rocks fell from the ceiling every time a major blow was landed. Finally, the audience grimaces as we see a boulder crush the car… yes. That car.

NetherRealm remains tight-lipped on the story, but they’ve confirmed six fighters so far: Superman, Batman, The Flash, Wonder Woman, Solomon Grundy, and Harley Quinn.  A quick pause in the announcement trailer, however, hints at an armor-clad Lex Luthor joining the fray as well.

During the demo I witnessed at E3, I got a quick glimpse of Injustice‘s unfinished character selection screen.  While only the six confirmed fighters showed their faces, I was able to count 24 spots total; that’s 18 slots currently without a portrait. Obviously, this number is subject to change, but I’m excited to see which characters will be playable  in the game.  After all, Grundy and Quinn are hardly A-listers, so I’m hoping to see some great characters pulled out of obscurity for this – without sacrificing our mainstays, of course. Red Hood anyone?

DC has granted the studio plenty of artistic liberty regarding our heroes’ appearance, providing a grittier re-imagination of the characters we thought we knew.  And the graphics certainly do the design justice (no pun intended).  Using their “wrinkle tech,” NetherRealm has created exceptionally detailed character models and impressive lighting effects, leaving wrinkled costumes, reflecting armor, and writhing facial expressions.

It’s still early, but I’m beyond excited for this game. Who would you like to see make an appearance? E-mail us your 24-character roster for a chance to win an E3-exclusive Injustice T-shirt – email@pixelegends.com

Fly high, legends.

Don’t Ignore the Vita’s 3G Option Just Yet….

What we already knew: The Playstation Vita comes in two flavors, WiFi only ($249.99) and WiFi + 3G ($299.99).

What’s new: The more expensive 3G option has been re-bundled.

Seeing as many gamers were repelled by the 3G model’s more expensive price point (and probably the AT&T logo), Sony has realized that they needed to make the 3G option more appealing.

Believe it or not, they actually have.

If you opt for the 3G version of the system, you’ll also receive one of the Vita’s 8GB proprietary memory cards, normally a $35 value on its own. Even the “First Edition Bundle,” which releases an entire week before the Vita’s Feb. 22 launch, is only equipped with a 4GB card.

You’ll also receive a free month’s access to the plan in addition to a downloadable copy of the popular twin-stick shooter, Super Stardust Delta.

Pick your poison, legends.

“Resident Evil: Revelations” releases today…or is it “Revelaitons?”

There’s a good chance that some poor, short-sighted, very embarassed employee has just been fired from Capcom.

Anyone quick enough to pick up a copy of Capcom’s latest Resident Evil entry for Nintendo’s 3DS today may be surprised to find a cringe-worthy spelling error printed along the spine of their new game’s case.

While the front’s cover art remains typo-free, the packaging’s spine will prominantly (and incorrectly, mind you) read “Revelaitons” once displayed on one’s game shelf.

Players who would prefer a corrected insert can contact Capcom at 650-350-6700 or by email at accounts@capcom.com. Capcom claims that future shipments of the game will contain case inserts with the corrected spelling, so grab your copy quick before this initial U.S. shipment runs out, assuming, of course, these error-plagued copies could be worth anything later on.

Anyone else keeping their copy in the shrink wrap?

Attention All Arkham-ites!

As a thank you to all the fans who have supported this epic game’s success, Rocksteady has released a FREE downloadable skin for “Batman: Arkham City.” Available from both Xbox Live and Playstation Network, the new skin features Batman’s costume from the DC Comic’s series “Batman Inc.,” in which the Dark knight recruits “Batmen” from all around the globe. Enjoy!

Sticking to the Classics … and a Budget.

Upon crossing the threshold of gaming’s local safe haven, my gaze is immediately drawn upward.  Above the shelves to my left, I find one of gaming history’s most iconic scenes blown up and cleverly recreated in all of its 8-bit glory.  Scaling the two-dimensional ladders and platforms is a familiar red-clad plumber, taking seasoned gamers back to 1981, Mario’s debut appearance in Donkey Kong.

Turning my attention to the opposite wall, we jump ahead four years. Mario and Luigi traverse their blocky, 8-bit Mushroom Kingdom, just as they did in the first Super Mario Bros. on the original Nintendo Entertainment System (NES).

Current and last-generation video games line the walls of the store, but inventory here is noticeably light.

No, sir, this is no GameStop.

Games 4 ‘U’ does its own thing.  Located in Mission Viejo, California, Games 4 ‘U’ is known as the only local retailer that sells any video games or consoles older than the Nintendo Gamecube (2001), offering local gamers the oppotunity to both shop and reminisce without having to first consult eBay or Craig’s List.

The gems of Games 4 ‘U’ are found in its display cases.  Atari 2600, 5200, and 7800 systems are prominently displayed behind the glass, many with their original boxes intact.  A Virtual Boy is also spotted, as well as every Nintendo console since the NES.

Of course, the old Sega systems are represented too, including the Genesis, Sega CD, Sega Saturn, and the tragically short-lived Sega Dreamcast.

Old-school cartridges are archived behind the glass, while many classic games can also be browsed through in the bargain bin.  The store’s inventory of NES, SNES, and Sega Genesis cartridges appear too numerable to count, and with prices starting as low as 99 cents, distinguished gamers of yesteryear are sure to find an affordable addition to their retro-gaming library.

“We live and breathe and play games,” says Ryan Moore, the 25-year-old owner.  “We know what’s good,” he claims, priding himself on the knowledge and passion of his significantly small staff.

The trials of the economy make themselves known, however, on the multiple empty shelves devoted to current-generation titles.  Furthermore, as a small-business owner, Moore is forced to cut back on payroll, often working 12-hour days on his own.

“It kind of weighs you down,” he says.  With business dropping off a little, despite the store’s recent overhaul, Moore describes the routine as feeling “self-defeating.”  Consumers have been forced to cut back on entertainment as it is, and to make matters worse, popular chain competitor GameStop has just opened up a store across the street.

With GameStop’s exclusive pre-order incentives and superior marketing capability, the future of the indie video game hangout looked grim.  “We have been hit by the opening of that store,” Moore admits, “but not as significantly as I thought it was going to be.”

Fortunately for Games 4 ‘U,’ competitor GameStop has completely abandoned the old games – titles that have retained significant demand, especially for older gamers who enjoy the nostalgia of older, “obsolete” titles such as Goldeneye, Mortal Kombat II, or the original Star Fox.  These nostalgic pieces of video game history account for over 65 percent of the store’s revenue, catering to the interests of children and adults alike.

“It’s the only place in Southern Orange County … where you can find any of the old video games,” Moore says.  “Nintendo, Super Nintendo, Sega Genesis, Atari even … basically anything related to classic gaming, you can find in this store … and we’re one of the only ones.”

Games 4 ‘U’ has also allowed customers from lower-income families to entertain their children for less.  As opposed to buying a brand new Playstation 3 game for $60, customers without the newest technology are more than content to spend $3 to $20 on a used Playstation 2 or original Xbox title.

“We will always match the price of our competitors,” the owner says, “… but we also do things our competitor doesn’t do.”

In addition to specializing in retro video games, Games 4 ‘U’ offers several interesting services.  For $5, they can re-surface your scratched game disc, a cost-efficient alternate to paying full price for a new disc.  Likewise, customers have the option of bringing in damaged or malfunctioning consoles for repair.  Although the costs of repair vary depending on the system and the diagnosed problem, it helps customers save money they might have spent buying a new console.  Also, as modeled in one of the display cases, the store now offers custom paint jobs for the console of your choice.

Games 4 ‘U’ won’t push you to buy anything you don’t want or need either.  If you find yourself on the fence about a particular title, you can try it out in the store.  A large flat-screen television is found in front of the store with roughly 10 different consoles ready to boot up your prospective purchase.

Games 4 ‘U’ is far from throwing in the towel.  As the gaming industry continues to evolve, however, Games 4 ‘U’ and GameStop alike must be prepared to adapt.  With all current-generation platforms now connected to the Internet, certain games can be downloaded straight to the console’s hard drive without ever having to step foot inside a retail store.

Games 4 ‘U’ employee Robbie Sapunarich remains confident, though.  “In long run,” he predicts, “I don’t see hard copies ever going out of style.”  As a gamer himself, Robbie enjoys the luxury of being able to trade in his used games toward the more costly new releases.  A downloaded game, in addition to taking up extra space on your console’s hard drive, could never be traded in toward a future purchase.

Fortunately for Games 4 ‘U,’ many of the store’s loyal patrons are older collectors – customers who enjoy actually having a physical game on their shelf to show for their purchase.

Long live hard copies.