At 2013’s Indiecade, Greg Kasavin, Creative director at Supergiant Games and writer of Bastion gave a talk about the trials and tribulation of creating an indie game studio.
The talk was called: From Bastion to Transistor.
At 2013’s Indiecade, Greg Kasavin, Creative director at Supergiant Games and writer of Bastion gave a talk about the trials and tribulation of creating an indie game studio.
The talk was called: From Bastion to Transistor.
If you’ve been listening at all to our podcast, you might have heard me raving several times about Bastion by Supergiant Games. There are several reasons why I simply adore everything about this game. The smooth gameplay, the beautiful art design, the superb musical score (which you would have heard in our first episode) all work together seamlessly. But what really draws you into Bastion is its engaging and genuinely interesting story.
“That [story] may not sound like much…but wait till you hear it.”
And isn’t that the truth.