Tag Archives: Games

Episode 11: On location at E3 with two special guests!

Sorry for the low audio levels, it was our mobile studio this episode!

In Episode 11 we discuss our post E3 impressions, after barely getting in on the last day. We spend a bit of time with special guest John Sollitto from the Game Creators Vault, and go over our impressions from the games we managed to see on the show floor. Ryan Moore also joins in on the discussion. And our first competition! Email pixelegends@gmail.com and expect more articles soon!

Check it out our first carcast episode here!

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Mario Tennis Open

After going to Wondercon on a whim, I was pleasantly surprised to find that Nintendo of America had set up a booth in the dead center of the exhibit hall. Their booth was centered on the 3DS and its upcoming games, while the WiiU was unsurprisingly a no show, Nintendo having said they’re saving it for E3.

Besides a handful of downloadable titles, there were three different yet to be released games on the floor. Spirit Camera was an odd game that focused on the use of the 3DS camera to make the settings around the player scary and weird but it came off as a little gimmicky. Kid Icarus held a spot in a majority of the 3DS’ cartridge slot with both multiplayer and single player stations. I played a bit of that, but the game comes out March 23rd so I felt like playing a game that was a bit farther off.

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Episode 6: The NEEEEEEEEEEEWS!

Get your fill of The OFFICIAL Pixel Legends Podcast here! Andrew, Matt, and Ethan talk about all sorts of fun things; like why micro transactions suck, what Double Fine will do with their piles of cash, and whether or not “The Neeeeeeeeews!” will actually be a thing. Be sure to subscribe on iTunes to never miss an episode!

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Game Dev Story: Mixing depth and instant gratification.

Mobile gaming is a strange beast that many companies have been recently capitalizing on. The audience of these games is generally casual gamers, so usually mobile developers show no love for the mainstream audience. This works for the mobile platform because most of the time someone, including gamers, don’t have enough time to actually play a full on game during a train ride or in the waiting room. Although are there games that walk on the thin line of being just short enough yet are deep enough to be addicting for a long period of time. Game Dev Story is just one of those games.

A fantasy where bugs always get fixed.

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Episode 4: The First “Real” Episode

A new episode of The OFFICIAL Pixel Legends Podcast is out now! Get it here! Be sure to subscribe! Join us as we talk about video games and our anticipation of the PS Vita!

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