Mobile gaming is a strange beast that many companies have been recently capitalizing on. The audience of these games is generally casual gamers, so usually mobile developers show no love for the mainstream audience. This works for the mobile platform because most of the time someone, including gamers, don’t have enough time to actually play a full on game during a train ride or in the waiting room. Although are there games that walk on the thin line of being just short enough yet are deep enough to be addicting for a long period of time. Game Dev Story is just one of those games.
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Broken Pixel—Skyward Sword: Stop Helping Me!
If you thought “Hey! Listen!” was bad…
The debate rages on regarding difficulty in games. Are older games harder? Are harder games better? Do modern games hand-hold too much? How much should games spell out for the players?
We’re not here to answer those questions.
No matter where you stand on that debate, I think there’s one thing we can all agree on: no one likes annoying helpers. What classifies as annoying? Well that’s different for every person. But if you’ve got to the point where you’ve shouted “Stop helping me!” at your TV screen, then you’ve met an annoying helper.
What Makes a Game—What makes a true sequel?
“Yeah it’s pretty good, but it’s a lot like the last one.”
A topic of fierce discussion and frustration from gamers is whether or not a sequel to a beloved game is actually a fully realized new game or could have easily been an expansion. What games can be considered expansion packs; better known today as a very large DLC? Arguably, there are games that walk the line, but there are also games that have some gamers believing that developers are just plain lazy.
One of the most prolific games that have some players hopping mad about shelling out $60, is Call of Duty Modern Warfare 3. Many arguments can be made that this game being nothing more than an expansion pack or very large DLC pack for Modern Warfare 2. The most obvious issue is that the graphics remain largely the same as Modern Warfare 2. To be fair, the Call of Duty series has been running the same modified engine since the 2nd Call of Duty, but the newest modifications aren’t showing much of an improvement to a player’s view of the game’s graphics.
Bastion: How to Perfectly Mix Story and Gameplay
If you’ve been listening at all to our podcast, you might have heard me raving several times about Bastion by Supergiant Games. There are several reasons why I simply adore everything about this game. The smooth gameplay, the beautiful art design, the superb musical score (which you would have heard in our first episode) all work together seamlessly. But what really draws you into Bastion is its engaging and genuinely interesting story.
“That [story] may not sound like much…but wait till you hear it.”
And isn’t that the truth.