Tag Archives: stop

Preview—I’ve played the Vita. Don’t be jealous, though. You can too.

Select GameStop locations are currently displaying playable Vita units in their stores.  Although my time with Sony’s new handheld was brief at best, I’ve put together  a few first impressions:

While certainly more comfortable to hold than the 3Ds, the size and clarity of the OLED touch screen had me immediately impressed by the hardware.

The system is also surprisingly light, that is, without sacrificing durability (We’re talking to you, PSP 3000).

The analog sticks feel smaller than what we’re used to, but they’re sturdy, responsive, and well within reach (Hear that, Circle Pad Pro?).

Playable demos include Hot Shots GolfUncharted: Golden Abyss, Wipeout 2048, Little Deviants, and more. However, one game in particular stood out among the rest…

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Broken Pixel—Skyward Sword: Stop Helping Me!

If you thought “Hey! Listen!” was bad…

The debate rages on regarding difficulty in games. Are older games harder? Are harder games better? Do modern games hand-hold too much? How much should games spell out for the players?

Sure she looks cool, but wait until she opens her mouth.

We’re not here to answer those questions.

No matter where you stand on that debate, I think there’s one thing we can all agree on: no one likes annoying helpers.  What classifies as annoying? Well that’s different for every person. But if you’ve got to the point where you’ve shouted “Stop helping me!” at your TV screen, then you’ve met an annoying helper.

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