Tag Archives: destiny

Episode 166: Snirkles, From the Makers of STARK

We’re back with a brand new schedule! Expect us every Friday from now on! Matt, Ethan, and Ricardo join forces once again to tackle difficult Destiny drudges, personal Pyre preferential plus Persona, and luscious long locks litigation. That, plus some follow up news from last week, and also some of the best trailers we’ve seen in a while. Also a special guest to weigh in on the important question of what constitutes long hair.

Games we played:

Matt: Finished Pyre, Persona 5

Ethan: Destiny 2

Ricardo: Destiny 2

 

The NEWS HOUR News Topics:

Fortnite “error” temporarily allowed PS4 and Xbox One players to play together.

Battleborn support ending just 1 ¼ years after release.

Update: YouTube accepts Campo Santo DMCA claim, Steam review bombings occur, and Valve releases a new review-monitoring tool.

Goodnight, flappy prince; Flappy Bird no longer playable after iOS 11 update.

Nintendo Arcade games are coming to the Switch

WEIRD NEWS: Game Boy Advance SP inside an ECG machine

 

Trailer trash:

Heat Signature – Launch Trailer

Lake Ridden – Story Trailer

Mario Party: The Top 100

The 25th Ward: The Silver Case – Official Announcement Trailer

Ace Combat 7: Skies Unknown – TGS 2017 Trailer

Left Alive – TGS 2017 Announcement Trailer

Battle Princess Madelyn – Teaser Trailer

Monster Hunter World – TGS 2017 Trailer

TOMB RAIDER – Official Trailer [very long hair]

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Episode 89: Firewatch With Me

The gang is all here and we’ve all played Firewatch! Stay tuned for an upcoming episode of The Spoiling Point about it, but in the meantime, hear Matt, Ethan, Ricardo and Amber talk about of few of their thoughts on the game, plus Yarn Yoshis, the nature of crypts vs. tombs (Nicolas Cage has a role to play in both,) ramshackle wrestling games, and Matt’s HOT TAKES on which hip hop artist wrote *recent popular song*. Learn how Remedy and Microsoft are Quantum Breaking people’s hearts, what people think of Kanye West’s video game, why it’s a good thing we won’t have another Assassin’s Creed and Destiny this year, and what our DUMB NEWS story is this week (or cheat and look below, I’m not your dad.)

Ethan: XCOM 2, Firewatch, Yoshi’s Woolly World

Ricardo: Firewatch, 5-Star Wrestling ReGenesis

Matt: Firewatch

Amber: Rise of the Tomb Raider, Firewatch

 

The NEWS HOUR News Topics:

Quantum Break! It’s coming out on PC and Xbox One. You get both if your pre-order! Cross save and comes with Alan Wake.

http://www.polygon.com/2016/2/15/11000348/quantum-break-wont-be-available-on-steam

PC gaming show is coming back to E3. Takes the spot of EA, Rico’s fav, Day9 is back hosting. Says it will be much shorter and more focused than last year.

http://www.polygon.com/2016/2/12/10981634/pc-gaming-show-e3-2016

KANYE VIDEO GAME (this could be dumb news too):

http://www.polygon.com/2016/2/11/10972950/kanye-west-video-game-only-one-yeezy

No destiny this year:

http://www.giantbomb.com/articles/you-will-not-play-destiny-2-this-year/1100-5396/

No Assassin’s creed this year:

http://www.giantbomb.com/articles/ubisoft-will-not-release-an-assassins-creed-game-i/1100-5395/

Mad Catz laying off 37 percent of work force:

http://www.polygon.com/2016/2/9/10954964/mad-catz-layoffs-restructuring-rock-band-4-sales

Amazon released a game engine!

http://www.polygon.com/2016/2/9/10949002/amazon-lumberyard-free-games-engine

 

Dumb NEWS!

Destiny Megablocks coming this year! Build your own sparrow.

http://www.polygon.com/2016/2/15/11002874/destiny-mega-bloks-toys

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GOTY 2015 Laurentius’ Top 5

2015 brought some interesting and fun games, although for me most of it was dominated by a couple titles. A lot of anticipation followed for some of these games, and in certain cases, the hype may have hurt rather than helped. With my own game experience being so much more limited than in years passed some quality games like Metal Gear Solid 5: The Phantom Pain, Halo 5, Call of Duty: Black Ops 3, and Laura Croft: Rise of the Tomb Raider passed me by without me being able to experience them in time for this review. The list that follows is my personal top five, and comes through the lens of my more limited gaming experience this year.

 

5. Minecraft: Story Mode

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One of the many Telltale games that came out this year and one of the more anxiously anticipated games, for good or for ill. With a strong voice cast like Patton Oswald, Catherine Taber, Ashley Johnson, Martha Plimpton, and Brian Posehn, as well as the strong writing which Telltale is known for this game exceeded my expectations for how good it would be. It is still a work in progress, so we shall see if its quality holds up over the later episodes.

 

4. Just Cause 3

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This game is fun. Just flat out fun. Just Cause 3 follows in the footsteps of its predecessor, but tightens up the elements of travel and pacing that bugged me so much in Just Cause 2. The plot is still not the greatest and my most memorable experiences with this game came from goofing around with explosions and tethers more than accomplishing objectives. There are some great character moments which made me laugh, but some of the deeper moments were lost on me due to not knowing the full backstory. The wing suit and the dual tethers made for interesting gameplay moments and allowed you to go through the game without needing any bullets, although bullets do definitely help.

 

3. Fallout 4

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Fallout. Fallout rarely changes.

This game was as highly anticipated as they come, and for me I was waiting with bated breath to explore the Commonwealth and get to collecting those caps. While it was good (and I am still crunching through the game) there are some frustrating mechanics which keeps this game from moving any higher on this list for me. The ability to mod any weapon and most clothing to add stats make for interesting builds, and the ability to name guns have me making lots of fun puns and sometimes, blatantly ripping off Destiny (more on that game later). The settlement mechanic, while a fun concept, in practice does not have enough tools to be truly impressive without using console commands on the PC which, as a PS4 player of this game, makes it a failed mechanic with the current in-game tools. The visual bugs in the game are rampant, but do make for some funny moments, like hitting a guy so hard his limbs start rotating around his body like a clock. Overall, the failed settlement mechanic, the visual bugs, the mediocre writing, and the lack of choice in quests keep this good game from cracking the top two.

 

2. Tales from the Borderlands: A Telltale Games Series

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Quite possibly the best Telltale Game I’ve played to present. With the talents of the superb Laura Bailey, Troy Baker, Ashley Johnson(again), Patrick Warburton, and Chris Hardwick this game makes a fun rip roaring adventure in the world of Pandora with great original characters mingling with characters from Borderlands 2 in an interesting and great way. The musical direction of this game was top notch, and it lead me to some awesome new music that I now listen to all the time. It also managed to build and improve with each episode. The Borderlands cell shaded style lead very well to Telltale Games’ distinctive style and it managed to incorporate relatively tight shooting mechanics in certain scenes. The characters were well written and performed superbly solidifying its place here at number 2.

 

1. Destiny: The Taken King

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This expansion to what may have been the most disappointing games of 2014 helped turned around Destiny for me, and actually got me back into the game. The King’s Fall raid has lasted longer than any other raid in Destiny without any sort of cheesing of the mechanics. Also, with the implementation of challenge mode for the hard mode version of the raid helps keep the raid fresh and greatly improves the loot drop system, and seeing all those drops when the challenge mode kill is accomplished makes it feel worthwhile of the effort put forth. The challenge mode also helps to increase variety in the raid which gives Destiny some more legs. This installment also actually had a good story, something that last year’s base game lacked due to the development hell that happened just before it came out. The fact that this game which I had written off in July was able to attract me back in and get me to log in every other day solidifies its place as top game of 2015 for me.

GOTY 2015 Ricardo’s Top 5

Twenty Fifteen. Man, that was quick.

Cliche as it may sound, with my advancing age, the years seem to come and go with greater rapidity. As such, it often feels like there’s very little time to do all the things I want to do and even littler time to play video games.

Yet here we are.

My favorite games this year turned out to be the ones I could either sink my fangs into, diving deep into the success of some mission of some perceived importance, or conversely ones that could be returned to periodically, like visiting a familiar place and remembering why it was so special while also discovering brand new things that make it worth returning to. Without further waxing philosophic, though, let’s get to it.

First, I’d like to do some spring cleaning and get in a trio of honorable mentions. Perhaps most surprisingly, Destiny returned to my gaming schedule this year with its big “The Taken King” expansion. What essentially amounted to a reinvention of the game, Destiny very well could have ended up on my games of the year list last year (and out of our “Most Disappointing” category) would this had been the way the game was launched. But c’est la vie, I guess. At least the game’s undoubtedly solid, even if it does have 100% less Peter Dinklage, now.

Speaking of quality voice acting, the new King’s Quest is full of it. Chapter 1: A Knight to Remember has everything that’s made the new Adventure Game revival a fun an exciting one, but also manages to tweak and improve on many elements that are are quickly stagnating in the Telltale-saturated genre. Not that those games are bad, but they’re quickly losing the heart that King’s Quest shows in spades. I can only hope later episodes are as good.

Lastly, before we hit my list, I NEED to mention Until Dawn; a game I personally didn’t play. However, I felt like I was part of the experience with Until Dawn, sitting, screeching in a friend’s living room as polygonal approximations of that guy from Mr. Robot and that dude from Agents of SHIELD are jump-scared into oblivion. To put it bluntly, from just watching Until Dawn played from beginning to end, I was monk’d. Monk’d hard. And I liked it.

But that’s enough of those games. On towards my genuine top picks of 2015!

5. Hearthstone

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I might be cheating with this one, but Hearthstone WAS officially released on mobile devices this year. It quickly became an on again, off again obsession of mine. Blizzard has really captured the highs and lows of the collectable card game, but done so with a style and charm only they can provide. I’m always eagerly awaiting their newest expansion or excitedly looking for new ways to play the game, and Blizzard isn’t failing on those fronts. It’s true, I’m not terribly good at the game myself, but when that perfect combo falls into my hand and I get to hear the sweet cacophonous choir of Grim Patrons bellowing, “HEY EVERYONE! GET IN HERE!”, it makes every loss worth it.

 

4. Hotline Miami 2: Wrong Number

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Dump your mind into the swirling technicolor violence of Hotline Miami, and you begin feeling not exactly yourself. Much like the first, I think Hotline Miami 2 is at its best when it completely envelopes and immerses the player in its blood-spattered streets of neon and animal masks. It does this with its music, its visuals, and its breakneck gameplay. Wrong Number takes it even one step further, with a multi-layered plot that propels the story into an even stranger, darker place than before. And for me, that’s not a bad thing in the least.

 

3. Bloodborne

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“We are all born of the blood. Undone by the blood. Our eyes have yet to open…” So says Master Willem of Byrgenworth, and in this might be the reason why From Software’s Bloodborne is such an affecting game for me. Not only is this Lovecraft-inspired world of men and monsters a beautiful, disturbing and all-around perfectly realized one, but Blooborne is a game that can mold your whole perception on games and gameplay. Is it hard? Jesus Christ is it ever. Is it fair? Absolutely. Is there still a whole hellacious haul of things I need to explore in it? Oh yes. But Bloodborne is too good for me to ignore. In 2016, my hunt will continue, and I am both excited and terrified for what this amazing game has for me. “Our eyes have yet to open…”

 

2. Guitar Hero LIVE

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Music and rhythm games are an odd genre, because they’ve always existed in one capacity or another and have lacked a ton of significant innovation from game to game. I mean, let’s be honest; the difference between many music games is the peripheral they use and not much else. Enter Guiter Hero LIVE, touting its biggest features to be a redesigned controller and an entirely FMV single player campaign featuring crowds that “react” to your playing. One would be more than right to be skeptical, and though the redesigned guitar controller IS superior to the previous design and the FMV festival crowds of the titular LIVE mode ARE amusing (and perhaps unintentionally hilarious), the real meat of Guitar Hero LIVE is its perpetually updating, never offline, event-filled GHTV mode.

The joy of just sitting in your room on a Friday night in the late ’90s as MTV shocked your senses with the latest and greatest music videos in what seemed to be a never-ending stream is replicated to perfection in GHTV. And whattya know, you actually get to play an amazingly tight rhythm game while you do it, now. Put briefly, Guitar Hero LIVE is a fabulous experience, and one that anybody who longs for the days when video killed the radio star.

 

1. Monster Hunter IV Ultimate

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Monster Hunter IV is perhaps the most fully-fleshed out game I’ve played. Like, legitimately, so few games have felt this swole full of features and content to explore and master without feeling like any of it is fat. Just thinking about how good this game is, but then remembering how few people have played or care about it is infuriating. In fact, I feel a comparison coming on…

For all intents and purposes, Monster Hunter IV is the John Cena of 2015 video game releases. And it’s not just for the aforementioned reference to high muscle with low fat content, but much more. Stick with me.

John Cena, for those uninitiated, is a professional wrestler who has been derided over the years for being not that great at his craft, yet constantly pushed to the forefront of the WWE. He’s fun and colorful and most can see his appeal from a marketing standpoint, but not too many people have been keen on accepting him as a legitimately good wrestler. More of an entertainer.

Yet, in the year 2015, John Cena produced more quality matches, promos and storylines than any other WWE superstar. He single-handedly made many sub-par wrestling shows watchable, and yet has received little to no recognition from the blind masses at large for having these skills. And that’s a shoot, brother.

Monster Hunter as a series has similarly been brushed off by the masses. Most can see its appeal, fighting colorful monsters in your equally colorful garb procured by hunting these mythical beasts. But the sloppy, grindy and oft-indecipherable learning curve of early Monster Hunter games have given people the perception that nothing’s changed.

That’s why I implore anyone curious, anyone with a 3DS, hell anybody who has even been burned by Monster Hunter before to try IV Ultimate. What you’ll find is an infinitely silly, infinitely deep, and infinitely fun action game that you can realistically play forever without being bored. I’m ashamed that the back half of my year has been so sparse with Monster Hunter, and I vow to set that right in 2016.

Monster Hunter IV Ultimate is THE game of 2015. It represents everything a game should be feature-wise, gameplay-wise and from a stylistic standpoint. Drop the preconceived notion and get ready to hunt, fish, cook and tailor for hours on end. And prepare to love every minute of it.
The champ is HERE. And he’s SO TASTY.

Destiny-Ween: GIMME CANDY

Happy Halloween!

Ricardo is excited for candy and… that’s about it. Watch him get his wish and then blame it on the boogie in this excessively silly video covering some of the Tower’s festivities during Destiny’s Festival of the Lost event.

YOUTUBE LINK

Episode 70: ALFRED!

Matt, Ethan and Ricardo are joined by never before seen guest Laurent who teaches them all about the Destiny raid since Ethan will probably never see it. Ricardo speaks of his desperate tales in Bloodborne. Ethan talks about a steamy new controller and Matt hosted the whole podcast! It’s a riot.

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Episode 69: Things You Can or Cannot Touch

In this episode find out why Ethan spent the weekend touching cheese, why Matt has GOTTA go fast, which character from Goof Troop Ricardo is doing impressions of, and why Amber wants Peter Stormare to yell at her. We also talk video games including Destiny, Undertale, Dark Souls/Bloodborne, the Star Wars Battlefront Beta, the Far Cry Primal announcement, and more!

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Episode 68: Pixel Legends Season 2

Matt, Ethan and Ricardo take it back to basics talking over the latest indie games like Undertale and The Beginner’s Guide, Grow Home, the pitfalls of streaming Dark Souls 2, the pitfalls of streaming SOMA without locking your doors, the pitfalls in Mario Maker, the pitfalls of making games for last gen consoles, and also the pitfalls of reporting on and responding to reports about Star Citizen!

 

Give it a listen and be a dear, subscribe on iTunes and review us here!

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