Tag Archives: Sony

Episode 106: E3 2016! Angry Dads and Robot Hate

 

The giant spectacular E3 episode is here! LIVE! Or it was live last night, now it’s just a recording, but still just as good! Apologies for the delay but we wanted to hear as much E3 news as possible before we recorded! Check out all our hot takes, including some thoughts on the Warcraft movie and some thoughts on our latest beers. PLUS you know all that news from E3!

Thoughts on the Warcraft film

The E3 EXTRAVAGANZA:

http://e3recap.com/ < check here for all details and trailers!

THE EA CONFERENCE

  • Titanfall 2
  • SPORTS (Madden and Fifa)
  • Fe(?)
  • Look at all the Star Wars that’s going to probably come out
  • Battlefield 1

THE BETHESDA CONFERENCE

 

  • Quake Champions
  • Hearthst… I mean The Elder Scrolls: Legends
  • Fallout and Doom stuff
  • Fuckin’ here’s Skyrim again, who gives a fuck…
  • PREY IS ALIVE
  • Elder Scrolls Online like who give a fuck, c’mon
  • Dishonored 2

 

THE MICROSOFT CONFERENCE

  • New Xbox model!
  • Gears of 4
  • General Raam coming to Killer Instinct
  • Forza, gents… right oh KOO-DOS points
  • ReCore
  • Final Fantasy XV
  • Division stuff…
  • A buncha dev stuff. I dunno, VR. Minecraft
  • We Happy Few
  • Hearthst… I mean Gwent
  • De4d Rising
  • SCALEBOUND
  • Tekken 7
  • Sea of Thieves
  • State of Decay 2
  • Halo Wars 2
  • SCORPIOOOOOOOOOOO

THE AWKWARD PC CONFERENCE

  • Dawn of War III
  • Oxygen Not Included
  • ARK
  • Lawbreakers
  • A buncha VR bullshit, who cares…
  • Vampyr
  • Mount and Blade 2? Whut?
  • Killing Floor 2
  • Arma 3…
  • Observer
  • Turing Test
  • Overland
  • Dual Universe
  • Days of Infamy
  • Mirage: Arcane Warfare
  • Mages of Mystralia
  • Warframe Lunario

THE UBISOFT CONFERENCE

  • Just Dance… fuck
  • Ghost Recon: Wildlands
  • South Park: The Fractured But Whole
  • Some more VR bullshit, Jesus
  • FOR HONOR
  • Grow Up
  • Trials of the Blood Dragon
  • Watch Dogs 2
  • Steep

THE PLAYSTATION CONFERENCE

  • God of 4
  • Days Gone
  • THE LAST GUARDIAN HAS A RELEASE DATE
  • Horizon Zero Dawn
  • Detroit
  • Resident EVIL
  • Buncha licensed VR stuff, I dunno you can be Batman or something
  • THE CALLA DOOTIES
  • Crash Bandicoot is back and he’s all over the place
  • LEGO Star Wars… okay
  • Death Stranding
  • Spider-Man

WHATEVER NINTENDO’S THING WAS

  • The Legend of Zelda: Breath of the Wild
  • Pokemans

MISC.

  • Injustice 2
  • Walking Dead Season 3
  • Telltale’s Batman
  • Mafia 3
  • Friday the 13th
  • Harvest Moon: Skytree Village
  • Tacoma
  • Rhythm Heaven Megamix

 

Play

Episode 52: Dreaming of E3

With Matt out of town, it’s up to Ethan to take the reigns of the podcast during the biggest week of gaming. Join Ethan and Ricardo with the return of Anders and the newcommer Parker. We dive into the insanity of E3 head first and talk about Microsoft, EA, Bethesda, Sony and Ubisoft, while perdicting what will happen the next morning with Nintendo and the brand new PC gaming conference. Just do it.

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The (fickle) heart of battle: Street Fighter V’s biggest gamble

Street Fighter V is coming. As a fighting game fan and lifelong fan of the series, my initial reaction was excitement followed by an exclamatory, “It’s too soon!”

Despite Street Fighter IV releasing way back in 2008, it FEELS as if the game was definitively finished this year with the release of Ultra SFIV. Jokes of Capcom releasing the same game on five separate occasions aside (which they have), this isn’t a series or a genre accustomed to swiftly moving on to the next numbered sequel.

On one hand, it’s heartening to know SF’s following is the strongest it’s been since Street Fighter II and the days of Raul Julia’s M. Bison. On another, it seems obvious the series is changing.

The most noteworthy aspect of SFV’s unveiling was NOT its impressive new graphical presentation.

I speak primarily of the announcement that Street Fighter V will be exclusively for Playstation 4 and PC upon its release in 2015 and will feature cross-platform play. To be honest, I’m not shocked by this move. The console gap is closing, and it’s going to come down to exclusives (alongside other tangibles) for Sony and Microsoft to distinguish their machines. With Microsoft already touting its own exclusive fighting franchise with the new Killer Instinct, it only makes sense Sony would attempt to one-up.

Let’s be honest: With all respect to the awesome modern interpretation on Killer Instinct, there’s no question which series will drive more traffic.

But all the same let’s not get crazy. Though Street Fighter is a big “get”, it is not on par with the likes of other major franchises like Call of Duty or Assassin’s Creed in terms of market share. This is a fighting game, and comes with a certain barrier for entry that game sales have proven many won’t cross. Hence why the cross-platform support will be crucial for SFV’s success.

Long has the issue of audience segmentation plagued fighting games. If net code holds up and this PC/PS4 cross-platform support works, then Sony and Capcom will look like geniuses. They’ll have finally unified two sections of the audience into one, and that might be justification enough to have completely killed off a third section.

That third sector, however, is likely not to go quietly. Xbox LIVE was consistently a better performer for online fighting games during the SFIV era, yet now LIVE players have been left in the lurch. Whether a backlash will be enough to change console availability for the series’ future remains to be seen.

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Capcom’s move may bring a fighting game community closer, or irreparably damage it.

Ultimately, Sony’s Playstation Experience keynote shook one growing misconception about console gaming; that exclusives were going away. They’re not, and that’s going to spell big things for PS4.

It’s also going to mean something big for the future of Street Fighter, for better or worse.

Episode 3: Used Games and You

In this episode Genese reviews used games and their impact on the game industry.

Pixel Vision: Episode 3 – Used Games and You Credits:

Host
Genese Davis

Director
Eric Kieron Davis

Producer
Eric Kieron Davis

Writers
Matt Atkinson
Ethan Hawkes
Andrew DeZarn

Director of Photography
Justin D. Talbott

Motion Graphics
Alex Maltsev

Editor
John Zappulla

Colorist
Justin D. Talbott

Special Thanks:
Nigel Nikitovich
Dayna Soliday

Impressions: PS4 announcment

While PS4 has impressive hardware, strengths will be software and functionality

Even though the public has not seen the shiny new box that will be the Playstation 4, at least gamers have a detailed sketch of its hardware and functionality.

Its been seven years since the release of the Playstation 3. This console generation, while not the longest in gaming history, has been substantial considering the innovations and changes that the industry has experienced. The graphical improvements have been significant and a slew of motion controllers have changed the way that the mainstream demographic thinks of games. Mobile platforms and digital distribution have also changed how consumers access and play games.

Internet communities have been inspired by the work of game developers. In addition to playing games, gamers look for videos of games on YouTube and share their own experiences over streaming platforms and social media.

Innovations such as Xbox Live Party Chat (which is in my opinion one of the greatest accomplishments of the last generation) change the way that players interact with each other over the internet. Online multiplayer services have become their own social spheres, allowing players to keep in touch with their existing friends and meet entirely new ones online.

It seems as though the Playstation 4 has accounted for all of these improvements on paper. And if Sony’s claims are true, there are a lot of things to be excited for when the new system releases:

Dedicated processor for downloading games in the background:

While the Xbox and Playstation both have the ability to do this now, a dedicated CPU for completing this task will make the interface much smoother. If the PS4 can incorporate its own version of party chat with this extra chip  while simultaneously playing games, the results will be awesome.

Social media integration and dedicated video compression and uploading:

While there are currently many capture devices available that allow gamers to share and edit gameplay, a system that is integrated into the console operating system would be much more convenient. The ability to hit a button on the controller and capture footage would be much better than setting up a laptop and worrying about logging and capturing footage.

The additional processor that can be seen in any music video production unit also handles video uploads and compression, allowing players to quickly cut a clip, and go on playing the game while the video uploads in the background.

Playstation’s partnership with Ustream does not seems ideal however. An incredibly strong community of YouTubers has been built over the past couple of years and its difficult to foresee audiences making the switch to a new video platform. But of course, it is impossible to predict how internet audiences react come launch day.

Software:

While a launch lineup has not been confirmed by Sony, Watch Dogs, Killzone: Shadow Fall, Drive Club, InFamous: Second Son, Destiny and The Witness all look like excellent contenders. The success of a console launch linked to its launch lineup, and PS4 should have a strong one.

Gaikai, game streaming and backwards compatibility:

While the PS4 will not be backwards compatible, Sony Computer Entertainment has partnered with the game streaming service, Gaikai, to provide gamers with hundreds of titles. Sony’s goal is to make all PSone PS2 and PS3 titles available over this streaming service.

While pricing has not been announced, it will allow players to try games out for free.

For consumers that have a large collection of PS3 games, the lack of backwards compatibility will be very disheartening.

While Sony may be reveling in the exposure, nothing has been heard from the Xbox corner. It will be very interesting to see the two behemoths duke it out come E3 this year.

but close

Episode 15: The Segue Squad!

Now the air conditioning is working we bring you back for Episode 15!

We talk the addicting qualities of Skyrim and Civ, games that make you feel like a horrible person (Spec Ops), and games that haven’t come out yet! We have very different ideas about the 3DS XL and Ouya, but anticipate their releases, while rounding out with some speculation on upcoming fighting game rosters!

Email us at podcast@pixelegends.com!

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Don’t Ignore the Vita’s 3G Option Just Yet….

What we already knew: The Playstation Vita comes in two flavors, WiFi only ($249.99) and WiFi + 3G ($299.99).

What’s new: The more expensive 3G option has been re-bundled.

Seeing as many gamers were repelled by the 3G model’s more expensive price point (and probably the AT&T logo), Sony has realized that they needed to make the 3G option more appealing.

Believe it or not, they actually have.

If you opt for the 3G version of the system, you’ll also receive one of the Vita’s 8GB proprietary memory cards, normally a $35 value on its own. Even the “First Edition Bundle,” which releases an entire week before the Vita’s Feb. 22 launch, is only equipped with a 4GB card.

You’ll also receive a free month’s access to the plan in addition to a downloadable copy of the popular twin-stick shooter, Super Stardust Delta.

Pick your poison, legends.

Preview—I’ve played the Vita. Don’t be jealous, though. You can too.

Select GameStop locations are currently displaying playable Vita units in their stores.  Although my time with Sony’s new handheld was brief at best, I’ve put together  a few first impressions:

While certainly more comfortable to hold than the 3Ds, the size and clarity of the OLED touch screen had me immediately impressed by the hardware.

The system is also surprisingly light, that is, without sacrificing durability (We’re talking to you, PSP 3000).

The analog sticks feel smaller than what we’re used to, but they’re sturdy, responsive, and well within reach (Hear that, Circle Pad Pro?).

Playable demos include Hot Shots Golf, Uncharted: Golden Abyss, Wipeout 2048, Little Deviants, and more. However, one game in particular stood out among the rest…

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